Accepted papers

Long papers

Rosella Gennari, Alessandra Melonio, Maria Angela Pellegrino and Mauro D'Angelo
How to Playfully Teach AI to Young Learners: a Systematic Literature Review

Christina Stoiber, Sonja Radkohl, Florian Grassinger, Daniela Moitzi, Holger Stitz, Eva Goldgruber, Dominic Girardi and Wolfgang Aigner
Authoring tool for Data Journalists integrating Self-Explanatory Visualization Onboarding Concept for a Treemap Visualization

Sara Peretti, Federica Caruso, Maria Chiara Pino and Tania Di Mascio
A systematic review to know how interventions realized with Immersive Virtual Reality based Serious Games for individuals with autism are evaluated

Ilkka Kaate, Joni Salminen, Soon-Gyo Jung, Bernard Jansen and Hind Almerekhi
How Do Users Perceive Deepfakes? Investigating the Deepfake User Perception and Its Implications for Human-Centered AI

Berardina Nadja De Carolis, Corrado Loglisci, Monitillo Giuseppe, and Katya Trufanova
Analyzing Stress Responses Related to Usability of User Interfaces

Andrea Rezzani, Antonella De Angeli, María Menéndez Blanco and Max Dorfmann
The space of user aggression in Human-Robot Interaction

Manideepa Mukherjee, Abhay Sheel Anand, Varnika Kairon and Aman Parnami
MenstruWear: In-The-Wild Study For Characterizing The Effect Of User Activities On Sanitary Napkin-Based Bodily Fluid Monitoring

Eleonora Zedda, Marco Manca, Fabio Paterno and Carmen Santoro
MCI Older Adults’ User Experience with Introverted and Extraverted Humanoid Robot Personalities

Junhao Li, Miikka Kuutila, Eetu Huusko, Nimantha Kariyakarawana, Marko Savic, Nazanin Nakhaie Ahooie, Simo Hosio and Mika Mäntylä
Assessing Credibility Factors of Short-Form Social Media Posts: A Crowdsourced Online Experiment

Fabio Pittarello, Alessandro Carrieri, Tommaso Pellegrini and Alessandra Volo
Stories from the Empty School Desk: Places, Objects and Memories in Augmented Reality

Angela Locoro, Silvia Corchs, Paolo Buono and Paolo Bruscagin
Bridging Objective and Subjective Evaluations in Data Visualization: a Crossover Experiment

Husna Hafiza R.Azami, Roslina Ibrahim, Suraya Masrom, Rasimah Che Mohd Yusoff and Suraya Yaacob
Evaluation of STEM digital educational games using an instrument that integrates technology acceptance and player experience factors

Alba Bisante, Alan Dix, Emanuele Panizzi and Stefano Zeppieri
To err is AI

Ville Paananen, Aku Visuri, Niels van Berkel and Simo Hosio
Eliciting Empathy towards Urban Accessibility Issues

Agnieszka Kitkowska, Farzaneh Karegar and Erik Wästlund
Share or Protect: Understanding the Interplay of Trust, Privacy Concerns, and Data Sharing Purposes in Health and Well-Being Apps

Deborah Pintani, Ariel Caputo, Daniel Mendes and Andrea Giachetti
CIDER: Collaborative Interior Design in Extended Reality

Short papers

Andrea Antonio Cantone, Rita Francese, Raffaele Sais, Otino Pio Santosuosso, Aurelio Sepe, Simone Spera, Genny Tortora and Giuliana Vitiello
Contextualized Experiential Language Learning in the Metaverse

Pragya Verma, Dharma Rane, Manasi Kanetkar, Madhu Singh and Uttama Lahiri
DigiPressPad: An Automated Tool for Quantifying and Improving One’s Graphic Skill

Ana M. Bernardos, Luca Bergesio, Juan Besada and Jose Casar
Evaluation of a Multimodal Interaction System for Big Displays

Bineeth Kuriakose, Raju Shrestha and Frode Eika Sandnes
Exploring the User Experience of an AI-based Smartphone Navigation Assistant for People with Visual Impairments

Tiago Silva, Valentina Nisi and Nuno Nunes
Harnessing the power of transient Non-fungible Tokens in support of preserving natural landscapes as heritage in the face of climate change

Tania Di Mascio, Federica Caruso and Sara Peretti
How to Make an Artificial Intelligence Algorithm “Ecological”? Insights from a holistic perspective

Elena Gibelli, Diego Morra, Mirko Gelsomini and Maristella Matera
Improving Swim Accessibility through Vibro-Tactile Sensory Substitution: A Preliminary Study

Davide D'Adamo, Emiliano Robert, Cristina Gena and Silvestro Roatta
Novel BCI paradigm for LIS patients based on EEG and PA

Alessandro Giuseppe Privitera, Federico Fontana and Michele Geronazzo
On the Effect of User Tracking on Perceived Source Positions in Mobile Audio Augmented Reality

Alessio Bellino and Valeria Herskovic
Protobject as a tool for teaching computational thinking to designers: student perceptions on usability

Sabina Akram, Paolo Buono, Rosa Lanzilotti and Maria Francesca Costabile
Recruitment Chatbot Acceptance in Company Practices: An Elicitation Study

Alessia Aniceto, Cristina Gena and Fabiana Vernero
The influence of user personality and rating scale features on rating behaviour: an empirical study

Mariavittoria Masotina, Elena Musi and Anna Spagnolli
Transparency is Crucial for User-Centered AI, or is it? How this Notion Manifests in the UK Press Coverage of GPT

Susanna Brambilla, Giuseppe Boccignone, Alberto N. Borghese, Daniele Croci and Laura A. Ripamonti
Tuning Stressful Experience in Virtual Reality Games

Alessandro Forgiarini, Fabio Buttussi and Luca Chittaro
Virtual Reality for Object Location Spatial Memory: A Comparison of Handheld Controllers and Force Feedback Gloves

Hyungmin Lee, Chen-Chun Hsia, Aleksandr Tsoy, Sungmin Choi, Hanchao Hou and Shiguang Ni
VisionARy: Exploratory research on Contextual Language Learning using AR glasses with ChatGPT